Massive Defender Breakdown Tactics
Step 1: Devestate Defending Dragons
Dragons are deadly to defenders and are often the first troops to steal initiative if the attacker doesnt take it. Swifts can race across the battle field preventing opposing troops from getting fully into position and BDs en mass are a force to be reckoned with. Fortunately, their high speed also makes them easy to draw out and separate from their supporting defenders.
Going after Ranged with Dragons in play is suicide because your best bet to target ranged defenders is sending Dragons of your own. But Dragons tend to target opposing Dragons first so that makes them the best protection for defending Range troops. You need to get rid of defending Dragons in order for your Dragons to do their job in the next step.
Jaws with Ogres are fantastic for cutting down Dragons quickly, use them if you have enough. Fangs are also great Dragon killers, especially at melee range. Mix some Fangs in with your Ogre/Jaw army or send them in alone with a GD. Otherwise, Mirrors with Giants do very well, especiially with the extra range of a GD. The slow moving and long ranged Giant/FM combo creates a large field and allows the defending Dragons to get slaughtered as they cross it. But BEWARE that a G/FM army will be devastated without doing any damage if the defender has Jaws
For this step, expect to send 1-2 Waves of Jaws or 2-3 Waves without Jaws depending on number of defending Dragons. Attacks using 80k Jaws can kill 450k Swifts, 85k BDs, or 45k Banshees in a single combat round.
Options:
~ 100-140k troops = 40k Ogres, 60-100k Jaws, and a Great Dragon.
~ 100-140k troops = 40k Ogres, 30k Fangs, 30-70k Jaws, and a Great Dragon.
~ 100-140k troops = 100-140k Fangs and a Great Dragon.
~ 100-140k troops = 50-60k Fangs, 50-90k Mirrors, and a Great Dragon.
~ 100-140k troops = 50-60k Giants, 50-90k Mirrors, and a Great Dragon.
Bonus in this step is your troops will likely start taking out Lava Jaws or Fangs when the Dragons are gone. But move on to the next step as soon as the Dragons have been killed.
Step 2: Eliminate Heavy Range
Jaws are top threat and are priority to be eliminated first, but you do have to cut through Dragons to get them. Mirrors can be dealt with later but its good to get them out of the way in this step if you can. Remember your target here is the Lava Jaws, dont get side tracked while feeding your armies to the horde trying to do more.
If you have enough Jaws of your own for several Waves you can combine Steps 1 and 2 by attacking with Jaws and Ogres. Attacking Jaws will normally target defending Dragons and then Jaws and Mirrors before moving on to other targets. While defending Jaws normally target incoming Ogres or Fangs. More defending Jaws means youll have to send and sacrifice more troops to take them out. Going light on the Ogres here means your army will do more damage per hit, but will also mean your army wont survive as long. Try to balance things to suit the number of defenders.
If you dont have enough Jaws to spare on these initial attacks then send Swifts instead. Swifts have now shown they will target Lava Jaws over any other. However, if there are too many defending Jaws your Swifts might not do enough damage to cause deaths. In that case you must fall back on attacking with Banshees or Jaws and Ogres.
Banshees technically should help kill off the Jaws and FMs, but Ive seen them more often go for Ogres and Giants for some reason. Will update this when Ive verified their targeting scheme.
For this step expect at least 1 Waves of Jaws + 1-2 on standby depending on number of enemies. Using Swifts, expect to kill roughly 10k Jaws per wave at first. Swifts in this case can quickly become the more expensive tactic.
Options: (in order of effectiveness)
~ 100-140k troops = 50k Ogres, 50-90k Jaws, and a Great Dragon.
~ 100-140k troops = 50k Ogres, 20k Fangs, 30-70k Jaws, and a Great Dragon.
~ 100-140k troops = Pure SSDs with no other troops.
The bonus to this step is while killing the Jaws your troops are likely to target defending Dragons, Fangs, and Mirrors which will help you greatly with later steps.
Step 3: Incinerate Bows and Fangs
Now that defending Dragons are clear, your Dragons will be free to run amok. Use BDs to kill Fangs and Bows. They will cut through Bows like a hot knife through butter but most likely not until they have cleared the Fangs first. Fangs, however, are devestating defenders vs Dragons so it will likely take several waves. SSDs come into play here to target any remaining FMs, mostly as bonus. But dont waste too many waves of Swifts trying to kill FMs since the cost/effect isnt worth it.
Expect 3+ Waves of BDs minimum to kill 100k Fangs, 1 BD wave kills 350k Bows easy. Mix in a couple waves of SSDs if on hand to soften up any remaining FMs. DO NOT add a GD or Ranged troops to these attacks.
Options:
~ 100-140k troops = Pure BDs with no other troops.
~ 100-140k troops = Pure SSDs with no other troops.
The bonus here is the attacking Swifts can kill off any Fire Mirrors making the next step much easier and eliminating the need for Step 5 all together. [/COLOR]
Step 4: Decapitate Heavy Melee
Now that youre facing only Melee and possibly some FMs, its time to get down and dirty. This step is designed to not only take out the big melee troops but also weaker fodder troops. Face to face combat is what melee troops are about so use Range against them. Jaws protected by Ogres and some FTs are devestating to defending Melee. FTs with a few Bows can rip large holes in the ranks of Giants. And Giant/Mirror combos do very well here forcing slow melee defenders to cross a large field, but dont use this combo if there are still a lot of defending FMs.
Even mass numbers of Giants can be taken down pretty easily now that they have little support left. But Ogres are going to be a hard kill no matter what. This may be a difficult and grueling step so be prepared. Lava Jaw armies will be most effective vs Ogres and will take out FMs as a bonus.
Options:
~ 100-140k troops = 30k Ogres, 30k Fangs, 40-80k Jaws, and a Great Dragon.
~ 100-140k troops = 50k Giants, 50-90k Mirrors, and a Great Dragon.
~ 100-140k troops = 100-140k Fangtooths, 1 Bowmen.
The bonus to this step is you may overwhelm the few remaining defenders and wipe them all without needing to continue with the last step.[/COLOR]
Step 5: Annihilate Stragglers
That should all but destroy your enemy. If there is anything left over from previous steps or if new troops have appeared then all you need to do is mop up. If you need to clear FMs or other Ranged, just send in pure armies of Dragons, Giants, or FTs. BDs will be fine clearing out AT and Spies or random Melee.
A single wave should do it here. Possibly 2 if you have high numbers of Mirrors left standing.
Options:
~ 100-140k troops = All Battle Dragons with no other troops.
~ 100-140k troops = All Giants with no other troops.
~ 100-140k troops = All Fangtooths with 1 Bowman.
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